2.- Make a window
In order to access the libraries, you need to add #include "rosemary.h"
the rosemary framework uses the namespace rm, so in order to access the classes you will need to write rm::<classs name>, remember that you can use using namespace rm in the top to avoid doing this every time.
To begin create a Screen variable, and call the SetUp function from that variable. The SetUp function needs two arguments: the width and the height.
#include "rosemary.h"
rm::Screen window;
int main (){
window.SetUp (800 , 600);
return 0;
}
And with this you will create a window with a width of 800 by 600 height.
There is another function called HideCursor , this function will hide the little intermittent bar.
so if we add window.HideCursor(); you will get something like this.
The function Clear will clear all the characters in the screen, it's recommended to call it at the top of the main loop.
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